Hughie Togher
Music producer/Artsit


About
Hi my name is Hughie Togher, and I am a mixing engineer and music producer with four years of experience in the industry. During this time, I've had the opportunity to work on a variety of exciting projects, honing my craft and expanding my expertise.Currently, I am pursuing a four-year degree in Music Production and Technology at the Technological University of the Shannon: Midlands Midwest. Throughout my studies and professional journey, I have developed a wide range of skills, including studio production, mixing, music production, film soundtracking, and more.
Studys
Study 1
This demo was the starting point for my EP, Time. My initial idea was to create a piece using natural textures, synths, and generative composition techniques. I worked with a random note generator to produce notes and pitches, which I then mapped to different parameters to shape the sound and experiment with how it could be manipulated.While this approach was great for creating ideas, I sometimes found it limiting because of the lack of control—likely due to my inexperience with this style of music production. Despite that, it was a learning experience and laid the groundwork for the rest of the EP.
Study 2
Building on the foundation of my first study, I decided to follow the same generative approach for this composition. However, I wanted to explore a different direction this time, aiming for a darker and more mysterious sound. During the creative process, I experimented with low drones and bell-like tones, allowing them to trigger randomly using generative techniques similar to the first study.This approach helped create an atmospheric soundscape that felt more aligned with what I had originally set out to achieve. The combination of the deep, resonant drones and the bell chimes added a sense of unease to the track, making it different from the previous work while still retaining its core idea. This piece represents a step closer to capturing the emotion and mood I was looking for .
Study 3
While researching generative ambient compositions, I discovered the artist Brian Eno, who is widely regarded as a pioneer in ambient music. His work stood out to me as both refreshing and innovative, offering new angles on how music can shape and interact with its environment. One album that particularly connected with me was Ambient 1: Music for Airports.Listening to this album gave me the the idea to create a piano-focused track that evolves gradually over time, using the concept of music that transforms over time while keeping it emotion. This study became the starting point for my creative journey, and ultimately led to the development of the EP Time. This process allowed me to explore similar ideas of transformation and atmosphere in my own compositions.
Time
During this year of college, I had the opportunity to work on a self-directed project, allowing me to explore something new and exciting. I decided to venture into ambient electro-acoustic composition—a genre I had always been interested in but hadn’t explored before.The project resulted in an EP titled Time, marking my first experience in this genre and offering me the chance to grow as an artist. Inspired by Brian Eno’s album Ambient 1: Music for Airports, I developed an approach that heavily focused on piano-led tracks. I complemented these with a blend of natural and artificial textures, aiming to craft ambient compositions that can evoke atmosphere and emotion.This process not only deepened my understanding of the genre but also allowed me to express my personal exploration of ambient electro-acoustic soundscapes .